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Skull and Bones - Vikram Boss Ship

Our team created the Vikram Boss Ship for Year 1, Season 4, and it was an exciting project to be part of. My contribution included working on the side tusks with cloth elements, creating the front tusk, and placing and texturing the tusks and bones around the hull. It was a unique and visually interesting ship, and I really enjoyed bringing these elements together.

This project was a true team effort, and it’s a pleasure to share the results of such great collaboration. I’m grateful to have worked alongside such a talented team.

#TheArtOfSkullAndBones #GameArt #EnvironmentArt #3DArt #UbisoftIndia #GameDevelopment
Art Team - Ship Building:
https://www.artstation.com/veerendradeshpande
https://www.artstation.com/rohit_vedula
https://www.artstation.com/saroshchinoy
https://www.artstation.com/vishaldeokar
https://www.artstation.com/zenik

Lead Studio Reviewers:
Ren Hong (Neo) - Senior Lead Artist
Andie Sulistio - Art Director

VFX: https://www.artstation.com/k4idus
Concept Art: https://www.artstation.com/liewy